Tag Archives: free stuff

It’s a Giveaway + Get 25% off!

It’s beginning to sound a lot like Christmas, and to get into the spirit of things, I’m hosting a giveaway! PLUS I’m giving every new mailing list subscriber 25% off any purchase in my store!


What am I giving away?

My box of awesome Christmas goodies, including jelly beans, brain teasers, bookmarks and fans.
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That’s a great question. Each week from now until Santa makes his midnight run, I’m going to be sending one awesome person a random present from my special box of goodies.

There are some pretty cool things in there, including:

  • Hero mugs
  • Astronaut USB lights
  • USB thumb drives, shaped like an actual thumb
  • Pens, both sparkly and syringe-shaped
  • Bookmarks

All you have to do to enter is join the newsletter, and open each week’s email to go into the draw. Pretty easy, huh?

To make it even better, I have an extra special Christmas surprise for all of my subscribers! But you have to wait until Christmas.

Enter the Giveaway & get your 25% discount!


Revising Hero and the Pantser's Beat Sheet

A screenshot of the 7-point plot system
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The revision of Hero, using the 7-point plot system

Just after Christmas, I finished the first draft of Hero and since the New Year I’ve been hard at work on the second draft. Dan Wells’s 7-point plot system (aka the Pantser’s Beat Sheet) has been incredibly helpful during the revision process – particularly the layering process (explained in part 5 of Dan Wells’s lecture, available on YouTube) – and it too has undergone a revision. Continue reading

5 more Scrivener templates

Screenshot of open Scrivener template showing the new template sheets.
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5 new Scrivener template sheets for your enjoyment.

I might have previously mentioned that I love templates, and you might ask why. I love them because they make world-building easier, not in a ‘this is how things must be done’ way, but in a ‘here’s some questions to get you started’ way.

Sometimes, when I’m in the thick of creating a story, or the world it’s going to be set in, I have an idea for a something (generally a plant, animal, person or thing). This something often plays an important role in my developing plot (or world), and while I may know a few details, such as its name and function, the nitty-gritty can elude me.  Continue reading